Set by the GDPR Cookie Consent plugin, this cookie is used to record the user consent for the cookies in the "Non-necessary" category. Set by the GDPR Cookie Consent plugin, this cookie is used to record the user consent for the cookies in the "Necessary" category. The cookie is set by the GDPR Cookie Consent plugin to record the user consent for the cookies in the category "Functional". Set by the GDPR Cookie Consent plugin, this cookie is used to record the user consent for the cookies in the "Analytics" category. Set by the GDPR Cookie Consent plugin, this cookie is used to record the user consent for the cookies in the "Advertisement" category. These cookies do not store any personal information. This category only includes cookies that ensures basic functionalities and security features of the website. You increase the cooldown of any already cooling down talents by 1–5 cTL:log, the duration of any magical, physical or mental detrimental effects by 2–6 cTL:log and decreases the duration of any magical, physical or mental beneficial effects by 1–5 cTL:log.Necessary cookies are absolutely essential for the website to function properly. You launch a mental assault on the target. when you transform the cooldowns of Haste of the Doomed and Pitiless are reset. any non mind and non physical damage you deal above (1.4 * Character Level) triggers a darkness explosion of radius 1 for half the damage (this can only happen once per turn) your darkness damage is increased by 5–15% cTL:20) you have permanent stealth (power 7–25 cSS:Mag) While in this form you gain the following effects: You have 21–45% cTL:100% chance to turn into a dúathedlen for 5 turns, when hit by a blow doing at least 10% of your total life. Your original invisibility talent was corrupted and twisted. The tortures you had to endure on the Fearscape have increased your resilience.Īll detrimental status effects last 5–20% cTS less on you and all direct critical hits (physical, mental, spells) against you have a 10–32% cTS:0.75P lower critical multiplier (but always do at least normal damage).
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